Wednesday, 6 November 2013

Cello Max Patch 


This patch was initially created for sampling the cello using a switch on the bow. When the switch is pressed down the cello signal is recorded into a buffer until either the button is released or the buffer is full. The buffer is then played back and looped. If the button is pressed again it allows for overdubbing of new material into the buffer. To record a new loop the clear button has to be pressed. Currently, this can only be achieved in the software as there is only one button attached to the bow. I briefly experimented with using two presses of the button within 200ms to clear the loop. However, this removed the ability to create loops under 200ms and was later removed. 






After testing the patch the button on the bow was uncomfortable as it was too larger and obstructed the thumb. Whilst searching for smaller buttons I decided to order a slim PSP joystick as it could provide either continuous XY position or discrete switches (up, down, left and right). It could also be interesting to add an FSR mounted either underneath or above the joystick to measure continuous pressure in the Z axis. 

A pitch shifter, ring modulator and filter where also added using the matrix~ object to determine their routing. This will hopefully be expanded allowing dynamic ordering of FX as mentioned previously.

In future versions of this patch I plan to explore:

-Formant Filters / Wah-Wah
-Delays
-Granular playback of the buffer
-FFT and Spectral manipulation
  -Feature Extraction
-Convolution


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