Cello Ideas
Following a performance at STEIM it was decided that the cello would be explored further as a sound source and interface. The main issue with my current performance setup is the divide between controlling acoustic and electronic aspects of the setup. The time delay and physical awkwardness caused by having to lean around the cello to adjust parameters on my controller (usually placed on a table beside me) is very disruptive and detracts from the fluidity of the performance.
By augmenting the cello through the use of various sensors and software analysis I hope to achieve a closer connection between the acoustic and digital technologies used in my performance. Previous attempts at solving this issue had been relatively successful using an additional panel for the cello body which housed various potentiometers and switches connected to an Arduino. However, this was never developed any further and later abandoned as the Arduino was used for another project.


As a result of discussing the possibilities of modifying the cello several areas on the neck and body were found to be easily accessible without disrupting traditional playing techniques. These areas provide potential for possible sensor placement.
The ability to 'hold' a note/sound from the cello and free the hands would be extremely beneficial and could be achieved easily using switches on the bow to trigger recording and playback. Similarly, the use of pedals along with accelerometers and pressure sensors on the bow could also offer less disruptive sources of control data.
Accelerometers could also be placed on the cello body to detect motion and orientation changes which could trigger changes in mapping. Dynamic routing for the processing of the cello signal similar to 'The Finger' was also discussed as it would provide a large amount of options which can be chosen spontaneously.
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